EQUATES

There is two types of Equates:
name EQU value		; Number Equate
name EQUS string	; String Equate
score = 0		; Number Equate

Examples:
hiScore	EQU 10000	; Number Equate
defName EQUS 'Player 1'	; String Equate

DW hiScore		; Define Word (16-bit value)

The #-character adds a character by using an ASCII-value:
myText EQUS 'Hello, World!' + #13 + #10 + 'Good bye!'
DB myText		; Define Bytes (8-bit values)